Searched refs:VMSVGA3D_UPDATE_PIXELSHADER (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h339 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_PIXELSHADER)
H A DDevVGA-SVGA3d-win.cpp246 #define VMSVGA3D_UPDATE_PIXELSHADER RT_BIT(4) macro
3422 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_PIXELSHADER)
5920 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_PIXELSHADER;
H A DDevVGA-SVGA3d-ogl.cpp633 #define VMSVGA3D_UPDATE_PIXELSHADER RT_BIT(4) macro
7630 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_PIXELSHADER;

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