Searched refs:VBoxVrListRectsIntersect (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_vreg.h209 /* NOTE: with the current implementation the VBoxVrListIntersect is faster than VBoxVrListRectsIntersect,
210 * i.e. VBoxVrListRectsIntersect is actually a convenience function that create a temporary list and calls
212 VBOXVREGDECL(int) VBoxVrListRectsIntersect(PVBOXVR_LIST pList, uint32_t cRects, PCRTRECT paRects, bool *pfChanged);
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dvreg.cpp898 VBOXVREGDECL(int) VBoxVrListRectsIntersect(PVBOXVR_LIST pList, uint32_t cRects, PCRTRECT aRects, bool *pfChanged) function
1536 WARN(("VBoxVrListRectsIntersect failed, rc %d", rc));
1558 rc = VBoxVrListRectsIntersect(&pEntry->Vr, cRects, paRects, &fChanged);
1569 WARN(("VBoxVrListRectsIntersect failed, rc %d", rc));

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