Searched refs:VBOX_CHECK_GL_CALL (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c1953 VBOX_CHECK_GL_CALL(gl_renderer_str = (const char *)glGetString(GL_RENDERER));
1962 VBOX_CHECK_GL_CALL(gl_vendor_str = (const char *)glGetString(GL_VENDOR));
1972 VBOX_CHECK_GL_CALL(gl_version_str = (const char *)glGetString(GL_VERSION));
2006 VBOX_CHECK_GL_CALL(glGetIntegerv(GL_MAX_CLIP_PLANES, &gl_max));
2015 VBOX_CHECK_GL_CALL(glGetIntegerv(GL_MAX_LIGHTS, &gl_max));
2019 VBOX_CHECK_GL_CALL(glGetIntegerv(GL_MAX_LIGHTS, &gl_max));
2024 VBOX_CHECK_GL_CALL(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &gl_max));
2033 VBOX_CHECK_GL_CALL(glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, gl_floatv));
2039 VBOX_CHECK_GL_CALL(glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, gl_floatv));
2212 VBOX_CHECK_GL_CALL(glGetInteger
[all...]
H A Dwined3d_private.h3453 /** @def VBOX_CHECK_GL_CALL
3460 # define VBOX_CHECK_GL_CALL(a_Expr) \ macro
3468 # define VBOX_CHECK_GL_CALL(a_Expr) do { a_Expr; } while (0) macro

Completed in 53 milliseconds