Searched refs:USBD_SUCCESS (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ddk/
H A Dusb.h148 #define USBD_SUCCESS(Status) ((USBD_STATUS)(Status) >= 0) macro
/vbox/src/VBox/HostDrivers/VBoxUSB/win/cmn/
H A DVBoxUsbTool.cpp269 if (!NT_SUCCESS(Status) || !USBD_SUCCESS(pUrb->UrbHeader.Status))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ddk/
H A Dusb.h148 #define USBD_SUCCESS(Status) ((USBD_STATUS)(Status) >= 0) macro
/vbox/src/VBox/HostDrivers/VBoxUSB/win/dev/
H A DVBoxUsbRt.cpp575 if(NT_SUCCESS(Status) && USBD_SUCCESS(pUrb->UrbHeader.Status))
622 if (NT_SUCCESS(Status) && USBD_SUCCESS(pUrb->UrbHeader.Status))
818 if (NT_SUCCESS(Status) && USBD_SUCCESS(pUrb->UrbHeader.Status))

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