/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface_base.c | 423 HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, const RECT *SrcRect, argument 428 TRACE("(%p)->(%p, %p, %p, %08x, %p)\n", This, SrcRect, Dst, DstRect, Flags, FX); 439 if(SrcRect) { 440 This->overlay_srcrect = *SrcRect; 971 * SrcRect: Source rectangle 974 const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) 986 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx); 992 if (SrcRect) TRACE("\tsrcrect :%dx%d-%dx%d\n", 993 SrcRect->left, SrcRect 973 IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) argument [all...] |
H A D | surface.c | 3721 IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, 3732 TRACE("(%p)->(%p,%p,%p,%08x,%p)\n", This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx); 3769 if(Src) surface_get_rect(Src, SrcRect, &src_rect); 4160 IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx) 4202 IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, 4217 TRACE("(%p)->(%p,%p,%p,%08x,%p)\n", This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx); 4250 surface_get_rect(Src, SrcRect, &src_rect); 4363 const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) { 4369 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx); 4391 } else if(IWineD3DSurfaceImpl_BltZ(This, DestRect, SrcSurface, SrcRect, Flag 3720 IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const RECT *DestRect, IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) argument 4159 IWineD3DSurfaceImpl_BltZ(IWineD3DSurfaceImpl *This, const RECT *DestRect, IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx) argument 4201 IWineD3DSurfaceImpl_BltSys2Vram(IWineD3DSurfaceImpl *This, const RECT *DestRect, IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) argument 4362 IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) argument 4464 RECT SrcRect, DstRect; local [all...] |
H A D | wined3d_private.h | 2473 HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, const RECT *SrcRect, 2480 const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) DECLSPEC_HIDDEN;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Video/mp/wddm/ |
H A D | VBoxMPVdma.cpp | 837 Assert(pBlt->SrcRect.right - pBlt->SrcRect.left == pBlt->DstRects.ContextRect.right - pBlt->DstRects.ContextRect.left); 838 Assert(pBlt->SrcRect.bottom - pBlt->SrcRect.top == pBlt->DstRects.ContextRect.bottom - pBlt->DstRects.ContextRect.top); 839 if (pBlt->SrcRect.right - pBlt->SrcRect.left != pBlt->DstRects.ContextRect.right - pBlt->DstRects.ContextRect.left) 841 if (pBlt->SrcRect.bottom - pBlt->SrcRect.top != pBlt->DstRects.ContextRect.bottom - pBlt->DstRects.ContextRect.top) 851 RECT SrcRect; local 852 vboxWddmRectTranslated(&SrcRect, 1442 RECT SrcRect; local [all...] |
H A D | VBoxMPVdma.h | 223 RECT SrcRect; member in struct:VBOXVDMA_BLT 247 RECT SrcRect; member in struct:VBOXVDMA_SHADOW2PRIMARY
|
H A D | VBoxMPVhwa.cpp | 1007 pBody->u.in.srcRect = *(VBOXVHWA_RECTL*)((void*)&pOverlayInfo->SrcRect);
|
H A D | VBoxMPWddm.cpp | 6194 pBltHdr->Pos.x = (int16_t)(pPresent->DstRect.left - pPresent->SrcRect.left); 6195 pBltHdr->Pos.y = (int16_t)(pPresent->DstRect.top - pPresent->SrcRect.top); 6490 pBlt->Blt.SrcRect = pPresent->SrcRect;
|
/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | blitter.cpp | 1851 RTRECT SrcRect, DstRect; local 1857 SrcRect.xLeft = 0; 1858 SrcRect.yTop = InvertTex.height; 1859 SrcRect.xRight = InvertTex.width; 1860 SrcRect.yBottom = 0; 1867 CrBltBlitTexTex(pTex->pBlitter, &pTex->Tex, &SrcRect, &InvertTex, &DstRect, 1, 0); 2037 RTRECT SrcRect, DstRect; local 2039 SrcRect.xLeft = 0; 2040 SrcRect.yTop = 0; 2041 SrcRect [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/ |
H A D | VBoxDispDbg.cpp | 549 RECT DstRect = {0}, SrcRect = {0}; local 561 SrcRect.left = 0; 562 SrcRect.right = pSrcRc->aAllocations[iSrcAlloc].SurfDesc.width; 563 SrcRect.top = 0; 564 SrcRect.bottom = pSrcRc->aAllocations[iSrcAlloc].SurfDesc.height; 565 pSrcRect = &SrcRect;
|
H A D | VBoxDispDbg.h | 417 RECT SrcRect = *(_pSrcRect); \ 419 vboxWddmRectMoved(&_DstRect, &SrcRect, (_pDstPoint)->x, (_pDstPoint)->y); \ 420 vboxVDbgDoDumpRcRect("==> "__FUNCTION__": Src: ", &(_pSrcRc)->aAllocations[0], NULL, &SrcRect, "", \ 434 RECT SrcRect = *(_pSrcRect); \ 436 vboxWddmRectMoved(&_DstRect, &SrcRect, (_pDstPoint)->x, (_pDstPoint)->y); \ 437 vboxVDbgDoDumpRcRect("<== "__FUNCTION__": Src: ", &(_pSrcRc)->aAllocations[0], NULL, &SrcRect, "", \
|
H A D | VBoxDispD3D.cpp | 3080 && pData->SrcRect.left == 0 && pData->SrcRect.top == 0 3081 && pData->SrcRect.right - pData->SrcRect.left == pSrcRc->aAllocations[0].SurfDesc.width 3082 && pData->SrcRect.bottom - pData->SrcRect.top == pSrcRc->aAllocations[0].SurfDesc.height) 3091 &pData->SrcRect, 3111 vboxWddmRectMoved(&DstRect, &pData->SrcRect, pData->DstPoint.x, pData->DstPoint.y); 3117 hr = pDevice9If->StretchRect(pSrcSurfIf, &pData->SrcRect, pDstSurfIf, &DstRect, D3DTEXF_NONE); Assert(hr == S_OK), 3119 &pData->SrcRect, [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 2411 RTRECT SrcRect, RestrictSrcRect; 2425 VBoxRectIntersected(&RestrictSrcRect, pSrcRect, &SrcRect); 2427 if (VBoxRectIsZero(&SrcRect)) 2430 pSrcRect = &SrcRect; 2571 RTRECT SrcRect, RestrictSrcRect; 2587 VBoxRectIntersected(&RestrictSrcRect, pSrcRect, &SrcRect); 2589 if (VBoxRectIsZero(&SrcRect)) 2592 pSrcRect = &SrcRect;
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2508 HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, const RECT *SrcRect, 2515 const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) DECLSPEC_HIDDEN;
|