Searched refs:SavedRect (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h172 CRTextureObj SavedRect; member in struct:__anon16244
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_snapshot.c143 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureUnit, SHCROGL_INTERNAL_LAST_FIELD, SavedRect);
144 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->SavedRect, pSSM);
147 # define SHCROGL_INTERNAL_LAST_FIELD SavedRect
H A Dstate_attrib.c473 copy_texobj(&tState->unit[i].SavedRect, g->texture.unit[i].currentTextureRect, GL_TRUE);
1091 g->texture.unit[i].currentTextureRect = crStateTextureGet(GL_TEXTURE_CUBE_MAP_ARB, tState->unit[i].SavedRect.id);
1092 copy_texobj(g->texture.unit[i].currentTextureRect, &tState->unit[i].SavedRect, GL_FALSE);

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