Searched refs:SavedCubeMap (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h169 CRTextureObj SavedCubeMap; member in struct:__anon16244
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_snapshot.c135 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureUnit, Saved3D, SavedCubeMap);
136 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->SavedCubeMap, pSSM);
138 # define SHCROGL_INTERNAL_LAST_FIELD SavedCubeMap
H A Dstate_attrib.c470 copy_texobj(&tState->unit[i].SavedCubeMap, g->texture.unit[i].currentTextureCubeMap, GL_TRUE);
1087 g->texture.unit[i].currentTextureCubeMap = crStateTextureGet(GL_TEXTURE_CUBE_MAP_ARB, tState->unit[i].SavedCubeMap.id);
1088 copy_texobj(g->texture.unit[i].currentTextureCubeMap, &tState->unit[i].SavedCubeMap, GL_FALSE);

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