Searched refs:SW_CHECKRET (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/switcher/ |
H A D | d3d9_main.c | 139 SW_CHECKRET(g_swd3d9, Direct3DCreate9, NULL); 145 SW_CHECKRET(g_swd3d9, Direct3DCreate9Ex, E_FAIL); 151 SW_CHECKRET(g_swd3d9, Direct3DShaderValidatorCreate9, NULL); 157 SW_CHECKRET(g_swd3d9, D3DPERF_BeginEvent, -1); 163 SW_CHECKRET(g_swd3d9, D3DPERF_EndEvent, -1); 169 SW_CHECKRET(g_swd3d9, D3DPERF_EndEvent, 0); 181 SW_CHECKRET(g_swd3d9, D3DPERF_QueryRepeatFrame, FALSE);
|
H A D | d3d8_main.c | 78 SW_CHECKRET(g_swd3d8, D3D8GetSWInfo, E_FAIL); 90 SW_CHECKRET(g_swd3d8, Direct3DCreate8, NULL); 96 SW_CHECKRET(g_swd3d8, ValidatePixelShader, E_FAIL); 102 SW_CHECKRET(g_swd3d8, ValidateVertexShader, E_FAIL)
|
H A D | switcher.h | 36 #define SW_CHECKRET(dispatch, func, failret) \ macro
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/switcher/ |
H A D | d3d9_main.c | 139 SW_CHECKRET(g_swd3d9, Direct3DCreate9, NULL); 145 SW_CHECKRET(g_swd3d9, Direct3DCreate9Ex, E_FAIL); 151 SW_CHECKRET(g_swd3d9, Direct3DShaderValidatorCreate9, NULL); 157 SW_CHECKRET(g_swd3d9, D3DPERF_BeginEvent, -1); 163 SW_CHECKRET(g_swd3d9, D3DPERF_EndEvent, -1); 169 SW_CHECKRET(g_swd3d9, D3DPERF_EndEvent, 0); 181 SW_CHECKRET(g_swd3d9, D3DPERF_QueryRepeatFrame, FALSE);
|
H A D | d3d8_main.c | 78 SW_CHECKRET(g_swd3d8, D3D8GetSWInfo, E_FAIL); 90 SW_CHECKRET(g_swd3d8, Direct3DCreate8, NULL); 96 SW_CHECKRET(g_swd3d8, ValidatePixelShader, E_FAIL); 102 SW_CHECKRET(g_swd3d8, ValidateVertexShader, E_FAIL)
|
H A D | switcher.h | 36 #define SW_CHECKRET(dispatch, func, failret) \ macro
|
Completed in 45 milliseconds