Searched refs:STATUS_OBJECT_NAME_INVALID (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Runtime/nt/
H A DRTErrConvertFromNtStatus.cpp60 case STATUS_OBJECT_NAME_INVALID: return VERR_INVALID_NAME;
/vbox/src/VBox/Runtime/r3/nt/
H A Dpathint-nt.cpp481 && (rcNt == STATUS_OBJECT_NAME_INVALID || rcNt == STATUS_OBJECT_TYPE_MISMATCH)
/vbox/src/VBox/HostDrivers/Support/win/
H A DSUPR3HardenedMain-win.cpp1756 SUP_DPRINTF(("supR3HardenedMonitor_LdrLoadDll: returns rcNt=%#x\n", STATUS_OBJECT_NAME_INVALID));
1758 return STATUS_OBJECT_NAME_INVALID;
1840 SUP_DPRINTF(("supR3HardenedMonitor_LdrLoadDll: returns rcNt=%#x\n", STATUS_OBJECT_NAME_INVALID));
1842 return STATUS_OBJECT_NAME_INVALID;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dntstatus.h245 #define STATUS_OBJECT_NAME_INVALID ((NTSTATUS) 0xC0000033) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dntstatus.h245 #define STATUS_OBJECT_NAME_INVALID ((NTSTATUS) 0xC0000033) macro

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