Searched refs:SHCROGL_GET_STRUCT_HEAD (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_snapshot.c | 74 #define SHCROGL_GET_STRUCT_HEAD(_pPtr, _type, _to) do { \ macro 125 SHCROGL_GET_STRUCT_HEAD(t, CRTextureUnit, Saved1D); 157 SHCROGL_GET_STRUCT_HEAD(pPoint, CRPointState, spriteCoordOrigin); 280 SHCROGL_GET_STRUCT_HEAD(t, CRAttribState, stencilBufferStack); 293 SHCROGL_GET_STRUCT_HEAD(t, CRTextureStack, unit); 307 SHCROGL_GET_STRUCT_HEAD(t, CRAttribState, stencilBufferStack); 1972 SHCROGL_GET_STRUCT_HEAD(pTmpContext, CRContext, attrib); 1987 SHCROGL_GET_STRUCT_HEAD(pTmpContext, CRContext, point);
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