Searched refs:SFLAG_LOCKABLE (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_base.c530 This->Flags |= (WINED3DFMT_D16_LOCKABLE == format) ? SFLAG_LOCKABLE : 0;
H A Dsurface.c466 if (lockable || format == WINED3DFMT_D16_LOCKABLE) surface->Flags |= SFLAG_LOCKABLE;
1966 if (!(This->Flags & SFLAG_LOCKABLE))
H A Dwined3d_private.h2499 #define SFLAG_LOCKABLE 0x00000008 /* Surface can be locked */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c4184 if (!(surface->flags & SFLAG_LOCKABLE))
7666 surface->flags |= SFLAG_LOCKABLE;
H A Dwined3d_private.h2363 #define SFLAG_LOCKABLE 0x00000010 /* Surface can be locked. */ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2534 #define SFLAG_LOCKABLE 0x00000008 /* Surface can be locked */ macro

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