Searched refs:SFLAG_LOCATIONS (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c3765 surface->flags &= ~(SFLAG_LOCATIONS | SFLAG_USERPTR);
5935 if (location & ~(SFLAG_LOCATIONS | SFLAG_DISCARDED))
5950 surface->flags &= ~(SFLAG_LOCATIONS | SFLAG_DISCARDED);
6016 if (!(surface->flags & SFLAG_LOCATIONS))
6186 surface->flags &= ~SFLAG_LOCATIONS;
6220 surface->flags &= ~SFLAG_LOCATIONS;
6229 surface->flags &= ~SFLAG_LOCATIONS;
6236 if (!(surface->flags & SFLAG_LOCATIONS))
6295 surface, surface->flags & SFLAG_LOCATIONS);
6326 if ((surface->flags & SFLAG_LOCATIONS)
[all...]
H A Dwined3d_private.h2410 #define SFLAG_LOCATIONS (SFLAG_INSYSMEM | \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c4905 This->Flags &= ~SFLAG_LOCATIONS;
4935 This->Flags &= ~SFLAG_LOCATIONS;
4944 This->Flags &= ~SFLAG_LOCATIONS;
4951 if(!(This->Flags & SFLAG_LOCATIONS)) {
5061 if(!(This->Flags & SFLAG_LOCATIONS)) {
5094 if((This->Flags & SFLAG_LOCATIONS) == SFLAG_INSRGBTEX) {
5270 This->Flags &= ~SFLAG_LOCATIONS;
5281 This->Flags &= ~SFLAG_LOCATIONS;
H A Dwined3d_private.h2547 #define SFLAG_LOCATIONS (SFLAG_INSYSMEM | \ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2582 #define SFLAG_LOCATIONS (SFLAG_INSYSMEM | \ macro

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