Searched refs:SFLAG_INOVERLAYDRAW (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c5336 if(This->overlay_dest->Flags & SFLAG_INOVERLAYDRAW) {
5339 This->overlay_dest->Flags |= SFLAG_INOVERLAYDRAW;
5343 This->overlay_dest->Flags &= ~SFLAG_INOVERLAYDRAW;
H A Dwined3d_private.h2519 #define SFLAG_INOVERLAYDRAW 0x00800000 /* Overlay drawing is in progress. Recursion prevention */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c1025 if (surface->overlay_dest->flags & SFLAG_INOVERLAYDRAW)
1028 surface->overlay_dest->flags |= SFLAG_INOVERLAYDRAW;
1031 surface->overlay_dest->flags &= ~SFLAG_INOVERLAYDRAW;
H A Dwined3d_private.h2370 #define SFLAG_INOVERLAYDRAW 0x00000800 /* Overlay drawing is in progress. Recursion prevention. */ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2554 #define SFLAG_INOVERLAYDRAW 0x00800000 /* Overlay drawing is in progress. Recursion prevention */ macro

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