Searched refs:SFLAG_CLIENTMEM (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c463 if (pool == WINED3DPOOL_SYSTEMMEM && pvClientMem) surface->Flags |= SFLAG_CLIENTMEM;
4939 else if (This->Flags & SFLAG_CLIENTMEM)
5278 else if (This->Flags & SFLAG_CLIENTMEM)
H A Dwined3d_private.h2523 # define SFLAG_CLIENTMEM 0x10000000 /* SYSMEM surface using client-supplied memory buffer */ macro
2524 # define SFLAG_DONOTFREE_VBOXWDDM SFLAG_CLIENTMEM
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2558 # define SFLAG_CLIENTMEM 0x10000000 /* SYSMEM surface using client-supplied memory buffer */ macro
2559 # define SFLAG_DONOTFREE_VBOXWDDM SFLAG_CLIENTMEM
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h2385 # define SFLAG_CLIENTMEM 0x10000000 /* SYSMEM surface using client-supplied memory buffer */ macro
2386 # define SFLAG_DONOTFREE_VBOXWDDM SFLAG_CLIENTMEM
H A Dsurface.c6224 else if (surface->flags & SFLAG_CLIENTMEM)
6687 else if (surface->flags & SFLAG_CLIENTMEM)
7677 if (pool == WINED3D_POOL_SYSTEM_MEM && pvClientMem) surface->flags |= SFLAG_CLIENTMEM;

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