Searched refs:SET_by_offset (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | dispatch.h | 52 #define SET_by_offset(disp, offset, fn) \ macro 55 /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ 2196 SET_by_offset(disp, _gloffset_NewList, fn); 2212 SET_by_offset(disp, _gloffset_EndList, fn); 2228 SET_by_offset(disp, _gloffset_CallList, fn); 2245 SET_by_offset(disp, _gloffset_CallLists, fn); 2262 SET_by_offset(disp, _gloffset_DeleteLists, fn); 2278 SET_by_offset(disp, _gloffset_GenLists, fn); 2294 SET_by_offset(disp, _gloffset_ListBase, fn); 2310 SET_by_offset(dis [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | dispatch.h | 46 #define SET_by_offset(disp, offset, fn) \ macro 49 /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ 2742 #define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) 2745 #define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) 2748 #define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) 2751 #define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) 2754 #define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) 2757 #define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) 2760 #define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) 2763 #define SET_GetProgramInfoLog(disp, fn) SET_by_offset(dis [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/ |
H A D | dispatch.h | 48 #define SET_by_offset(disp, offset, fn) \ macro 51 /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ 2744 #define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) 2747 #define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) 2750 #define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) 2753 #define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) 2756 #define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) 2759 #define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) 2762 #define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) 2765 #define SET_GetProgramInfoLog(disp, fn) SET_by_offset(dis [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/ |
H A D | dispatch.h | 46 #define SET_by_offset(disp, offset, fn) \ macro 49 /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ 2742 #define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) 2745 #define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) 2748 #define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) 2751 #define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) 2754 #define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) 2757 #define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) 2760 #define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) 2763 #define SET_GetProgramInfoLog(disp, fn) SET_by_offset(dis [all...] |
/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | fakedri_drv.c | 140 if (_glapi_get_proc_offset(name)>=0) SET_by_offset(table, _glapi_get_proc_offset(name), func); \
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