Searched refs:QueryPerformanceFrequency (Results 1 - 8 of 8) sorted by relevance

/vbox/src/libs/xpcom18a4/nsprpub/pr/src/md/windows/
H A Dntinrval.c47 #define QueryPerformanceFrequency(x) FALSE macro
59 if (QueryPerformanceFrequency(&count)) {
/vbox/src/VBox/Runtime/r3/win/
H A Dtime-win.cpp91 if (!QueryPerformanceFrequency(&llFreq))
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dtimer.c84 QueryPerformanceFrequency( &t->performance_frequency );
/vbox/src/VBox/ValidationKit/utils/nt/
H A Dnttimesources.cpp157 if (!QueryPerformanceFrequency(&PrfHz))
159 RTTestFailed(hTest, "QueryPerformanceFrequency failed (%u)", GetLastError());
/vbox/src/libs/zlib-1.2.6/contrib/testzlib/
H A Dtestzlib.c104 QueryPerformanceFrequency(&ticksPerSecond);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dwinbase.h2239 WINBASEAPI BOOL WINAPI QueryPerformanceFrequency(LARGE_INTEGER*);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c3692 if (!QueryPerformanceCounter(&counter) || !QueryPerformanceFrequency(&freq_per_sec))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dwinbase.h2004 WINBASEAPI BOOL WINAPI QueryPerformanceFrequency(LARGE_INTEGER*);

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