Searched refs:PFD_TYPE_RGBA (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Dicd_drv.c235 pfd->iPixelType = PFD_TYPE_RGBA;
266 pfd->iPixelType = PFD_TYPE_RGBA;
H A Dwgl.c110 if ( pfd->iPixelType != PFD_TYPE_RGBA ) {
263 pfd->iPixelType = PFD_TYPE_RGBA;
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_wgl.c621 PFD_TYPE_RGBA, /* RGBA type */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c291 pfd.iPixelType = PFD_TYPE_RGBA;
5577 cfgs->iPixelType = (ppfd.iPixelType == PFD_TYPE_RGBA) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB;
H A Dcontext.c1484 pfd.iPixelType = PFD_TYPE_RGBA;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c1524 pfd.iPixelType = PFD_TYPE_RGBA;
H A Ddirectx.c383 pfd.iPixelType = PFD_TYPE_RGBA;
5256 cfg->iPixelType = (pfd.iPixelType == PFD_TYPE_RGBA) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dwingdi.h86 #define PFD_TYPE_RGBA 0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dwingdi.h86 #define PFD_TYPE_RGBA 0 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4360 PFD_TYPE_RGBA, /* RGBA type */

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