Searched refs:NV_VERTEX_PROGRAM (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | drawprim.c | 432 if (gl_info->supported[NV_HALF_FLOAT] && gl_info->supported[NV_VERTEX_PROGRAM]) 445 if (gl_info->supported[NV_HALF_FLOAT] && gl_info->supported[NV_VERTEX_PROGRAM])
|
H A D | wined3d_gl.h | 160 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension
|
H A D | directx.c | 218 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM }, 2598 if (gl_info->supported[NV_VERTEX_PROGRAM] && !gl_info->supported[NV_VERTEX_PROGRAM2])
|
H A D | arb_program_shader.c | 366 if (!gl_info->supported[NV_VERTEX_PROGRAM]) return TRUE; /* Need to init colors. */ 4272 if (!gl_info->supported[NV_VERTEX_PROGRAM])
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 170 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM, 0 },
|
H A D | wined3d_gl.h | 1875 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 109 if (!gl_info->supported[NV_VERTEX_PROGRAM] /* Need to init colors. */ 4003 if (!gl_info->supported[NV_VERTEX_PROGRAM])
|
H A D | utils.c | 3101 if (gl_info->supported[NV_VERTEX_PROGRAM] && !gl_info->supported[NV_VERTEX_PROGRAM2]) *vs_selected = SHADER_ARB;
|
H A D | directx.c | 161 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM, 0 },
|
H A D | wined3d_gl.h | 1870 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension
|
Completed in 232 milliseconds