Searched refs:NV_VERTEX_PROGRAM (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddrawprim.c432 if (gl_info->supported[NV_HALF_FLOAT] && gl_info->supported[NV_VERTEX_PROGRAM])
445 if (gl_info->supported[NV_HALF_FLOAT] && gl_info->supported[NV_VERTEX_PROGRAM])
H A Dwined3d_gl.h160 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension
H A Ddirectx.c218 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM },
2598 if (gl_info->supported[NV_VERTEX_PROGRAM] && !gl_info->supported[NV_VERTEX_PROGRAM2])
H A Darb_program_shader.c366 if (!gl_info->supported[NV_VERTEX_PROGRAM]) return TRUE; /* Need to init colors. */
4272 if (!gl_info->supported[NV_VERTEX_PROGRAM])
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c170 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM, 0 },
H A Dwined3d_gl.h1875 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c109 if (!gl_info->supported[NV_VERTEX_PROGRAM] /* Need to init colors. */
4003 if (!gl_info->supported[NV_VERTEX_PROGRAM])
H A Dutils.c3101 if (gl_info->supported[NV_VERTEX_PROGRAM] && !gl_info->supported[NV_VERTEX_PROGRAM2]) *vs_selected = SHADER_ARB;
H A Ddirectx.c161 {"GL_NV_vertex_program", NV_VERTEX_PROGRAM, 0 },
H A Dwined3d_gl.h1870 NV_VERTEX_PROGRAM, enumerator in enum:wined3d_gl_extension

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