Searched refs:NV_FENCE (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dquery.c38 return gl_info->supported[ARB_SYNC] || gl_info->supported[NV_FENCE] || gl_info->supported[APPLE_FENCE];
103 else if (gl_info->supported[NV_FENCE])
182 else if (context->gl_info->supported[NV_FENCE])
238 else if (gl_info->supported[NV_FENCE])
H A Dwined3d_gl.h146 NV_FENCE, enumerator in enum:wined3d_gl_extension
H A Dcontext.c586 else if(gl_info->supported[NV_FENCE])
1128 else if (gl_info->supported[NV_FENCE]) GL_EXTCALL(glDeleteFencesNV(1, &event_query->object.id));
1169 else if (gl_info->supported[NV_FENCE])
H A Ddirectx.c204 {"GL_NV_fence", NV_FENCE },
3019 gl_info->supported[NV_FENCE] = FALSE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dquery.c40 return gl_info->supported[ARB_SYNC] || gl_info->supported[NV_FENCE] || gl_info->supported[APPLE_FENCE];
106 else if (gl_info->supported[NV_FENCE])
186 else if (context->gl_info->supported[NV_FENCE])
246 else if (gl_info->supported[NV_FENCE])
H A Dcontext.c579 else if(gl_info->supported[NV_FENCE])
979 else if (gl_info->supported[NV_FENCE]) GL_EXTCALL(glDeleteFencesNV(1, &event_query->object.id));
1027 else if (gl_info->supported[NV_FENCE])
H A Dwined3d_gl.h1857 NV_FENCE, enumerator in enum:wined3d_gl_extension
4429 glGenFencesNV, NV_FENCE, NULL) \
4431 glDeleteFencesNV, NV_FENCE, NULL) \
4433 glSetFenceNV, NV_FENCE, NULL) \
4435 glTestFenceNV, NV_FENCE, NULL) \
4437 glFinishFenceNV, NV_FENCE, NULL) \
4439 glIsFenceNV, NV_FENCE, NULL) \
4441 glGetFenceivNV, NV_FENCE, NULL) \
H A Ddirectx.c148 {"GL_NV_fence", NV_FENCE, 0 },
2351 gl_info->supported[NV_FENCE] = FALSE;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c157 {"GL_NV_fence", NV_FENCE, 0 },
2154 gl_info->supported[NV_FENCE] = FALSE;
H A Dwined3d_gl.h1862 NV_FENCE, enumerator in enum:wined3d_gl_extension
4438 glGenFencesNV, NV_FENCE, NULL) \
4440 glDeleteFencesNV, NV_FENCE, NULL) \
4442 glSetFenceNV, NV_FENCE, NULL) \
4444 glTestFenceNV, NV_FENCE, NULL) \
4446 glFinishFenceNV, NV_FENCE, NULL) \
4448 glIsFenceNV, NV_FENCE, NULL) \
4450 glGetFenceivNV, NV_FENCE, NULL) \

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