Searched refs:MaxSimultaneousTextures (Results 1 - 25 of 32) sorted by relevance

12

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h94 _pD3D8Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dd3d9_private.h100 _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dd3d8_private.h93 _pD3D8Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8caps.h273 DWORD MaxSimultaneousTextures; member in struct:_D3DCAPS8
H A Dd3d9caps.h361 DWORD MaxSimultaneousTextures; member in struct:_D3DCAPS9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8caps.h273 DWORD MaxSimultaneousTextures; member in struct:_D3DCAPS8
H A Dd3d9caps.h361 DWORD MaxSimultaneousTextures; member in struct:_D3DCAPS9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dd3d9_private.h101 _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/dbg/
H A DDumpD3DCaps9.cpp560 DUMP_DIFF_VAL(MaxSimultaneousTextures, "%d");
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dnvidia_texture_shader.c684 pCaps->MaxSimultaneousTextures = gl_info->limits.textures;
H A Dati_fragment_shader.c1115 caps->MaxSimultaneousTextures = 6;
H A Ddirectx.c4900 pCaps->MaxSimultaneousTextures = fragment_caps.MaxSimultaneousTextures;
H A Dwined3d_private.h1209 DWORD MaxSimultaneousTextures; member in struct:fragment_caps
H A Dstate.c5600 pCaps->MaxSimultaneousTextures = gl_info->limits.textures;
H A Darb_program_shader.c5356 caps->MaxSimultaneousTextures = min(gl_info->limits.fragment_samplers, 8);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dnvidia_texture_shader.c750 caps->MaxSimultaneousTextures = gl_info->limits.textures;
H A Ddirectx.c3167 adapter->d3d_info.limits.ffp_textures = fragment_caps.MaxSimultaneousTextures;
4711 caps->MaxSimultaneousTextures = fragment_caps.MaxSimultaneousTextures;
H A Dati_fragment_shader.c1158 caps->MaxSimultaneousTextures = 6;
H A Dwined3d_private.h1248 DWORD MaxSimultaneousTextures; member in struct:fragment_caps
H A Darb_program_shader.c5837 caps->MaxSimultaneousTextures = min(gl_info->limits.fragment_samplers, 8);
H A Dglsl_shader.c7037 caps->MaxSimultaneousTextures = min(gl_info->limits.fragment_samplers, 8);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1821 DWORD MaxSimultaneousTextures; member in struct:_WINED3DCAPS
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1962 DWORD MaxSimultaneousTextures;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1237 DWORD MaxSimultaneousTextures; member in struct:fragment_caps
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp751 *pu32Val = pCaps->MaxSimultaneousTextures;

Completed in 249 milliseconds

12