Searched refs:MAX_REG_INPUT (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c360 for (i = 0; i < MAX_REG_INPUT; ++i)
2243 for (i = 0; i < MAX_REG_INPUT; ++i)
2265 for (i = 0; i < MAX_REG_INPUT; ++i)
2275 for (i = 0; i < MAX_REG_INPUT; ++i)
H A Dwined3d_private.h432 #define MAX_REG_INPUT 12 macro
569 WORD input_registers; /* max(MAX_REG_INPUT, MAX_ATTRIBS), 16 */
3142 struct wined3d_shader_signature_element input_signature[max(MAX_ATTRIBS, MAX_REG_INPUT)];
3306 DWORD input_reg_map[MAX_REG_INPUT];
3307 BOOL input_reg_used[MAX_REG_INPUT];
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c360 for (i = 0; i < MAX_REG_INPUT; ++i)
2237 for (i = 0; i < MAX_REG_INPUT; ++i)
2259 for (i = 0; i < MAX_REG_INPUT; ++i)
2269 for (i = 0; i < MAX_REG_INPUT; ++i)
H A Darb_program_shader.c270 const char *ps_input[MAX_REG_INPUT];
913 if(idx < MAX_REG_INPUT)
962 if(reg->idx < MAX_REG_INPUT)
3274 for(i = 0; i < MAX_REG_INPUT; i++)
3664 for(i = 0; i < MAX_REG_INPUT; i++)
3690 new = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*new) * MAX_REG_INPUT);
3691 for(i = 0; i < MAX_REG_INPUT; i++)
3747 const char *decl_idx_to_string[MAX_REG_INPUT] =
3828 for(i = 0; i < MAX_REG_INPUT; i++)
3889 for(j = 0; j < MAX_REG_INPUT;
[all...]
H A Dwined3d_private.h421 #define MAX_REG_INPUT 12 macro
558 WORD input_registers; /* max(MAX_REG_INPUT, MAX_ATTRIBS), 16 */
3107 struct wined3d_shader_signature_element input_signature[max(MAX_ATTRIBS, MAX_REG_INPUT)];
3265 DWORD input_reg_map[MAX_REG_INPUT];
3266 BOOL input_reg_used[MAX_REG_INPUT];
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c418 for (i = 0; i < MAX_REG_INPUT; ++i)
2312 for (i = 0; i < MAX_REG_INPUT; ++i)
2334 for (i = 0; i < MAX_REG_INPUT; ++i)
2344 for (i = 0; i < MAX_REG_INPUT; ++i)
H A Darb_program_shader.c295 const char *ps_input[MAX_REG_INPUT];
1044 if(idx < MAX_REG_INPUT)
1093 if (reg->idx[0].offset < MAX_REG_INPUT)
3528 for(i = 0; i < MAX_REG_INPUT; i++)
3938 for(i = 0; i < MAX_REG_INPUT; i++)
3963 new = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*new) * MAX_REG_INPUT);
3964 for(i = 0; i < MAX_REG_INPUT; i++)
4015 static const char * const decl_idx_to_string[MAX_REG_INPUT] =
4092 for(i = 0; i < MAX_REG_INPUT; i++)
4153 for(j = 0; j < MAX_REG_INPUT;
[all...]
H A Dwined3d_private.h436 #define MAX_REG_INPUT 32 macro
598 DWORD input_registers; /* max(MAX_REG_INPUT, MAX_ATTRIBS), 32 */
2893 DWORD input_reg_map[MAX_REG_INPUT];
2894 BOOL input_reg_used[MAX_REG_INPUT];
2926 struct wined3d_shader_signature_element input_signature[max(MAX_ATTRIBS, MAX_REG_INPUT)];

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