Searched refs:InitializeCriticalSectionAndSpinCount (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Runtime/r3/win/
H A Dvcc100-kernel32-fakesA.asm23 MAKE_IMPORT_ENTRY InitializeCriticalSectionAndSpinCount, 8
H A Dvcc100-kernel32-fakes.cpp39 #define InitializeCriticalSectionAndSpinCount Ignore_InitializeCriticalSectionAndSpinCount macro
45 #undef InitializeCriticalSectionAndSpinCount macro
82 InitializeCriticalSectionAndSpinCount(LPCRITICAL_SECTION pCritSect, DWORD cSpin) function
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dwinbase.h2074 WINBASEAPI BOOL WINAPI InitializeCriticalSectionAndSpinCount(CRITICAL_SECTION *,DWORD);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dwinbase.h1845 WINBASEAPI BOOL WINAPI InitializeCriticalSectionAndSpinCount(CRITICAL_SECTION *,DWORD);

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