Searched refs:IWineD3DDevice_Flush (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c787 hr = IWineD3DDevice_Flush(This->WineD3DDevice);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h8432 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h8433 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h8432 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h8355 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h8432 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This) macro

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