Searched refs:IDirectSoundBuffer_Lock (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Audio/
H A DDrvHostDSound.cpp225 HRESULT hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
231 hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Ddsound.h592 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) macro
616 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Ddsound.h585 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) macro
609 #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) macro

Completed in 62 milliseconds