Searched refs:IDirectSoundBuffer_GetCurrentPosition (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Audio/ |
H A D | dsoundaudio.c | 1021 hr = IDirectSoundBuffer_GetCurrentPosition ( 1029 hr = IDirectSoundBuffer_GetCurrentPosition(dsb, &ppos, &wpos);
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H A D | DrvHostDSound.cpp | 1081 HRESULT hr = IDirectSoundBuffer_GetCurrentPosition(pDSB, &cbPlayPos, &cbWritePos); 1092 hr = IDirectSoundBuffer_GetCurrentPosition(pDSB, &cbPlayPos, &cbWritePos);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | dsound.h | 585 #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) macro 609 #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | dsound.h | 578 #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) macro 602 #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) macro
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