Searched refs:IDirect3DDevice9_GetAvailableTextureMem (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d9.h1359 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1481 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d9.h1438 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1560 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d9.h1359 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1481 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d9.h1436 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1558 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d9.h1351 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1473 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d9.h1359 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro
1481 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro

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