Searched refs:IDirect3DDevice8_SetRenderTarget (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d8.h975 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1075 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8.h983 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1083 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d8.h975 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1075 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d8.h974 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1074 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8.h975 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1075 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d8.h975 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) macro
1075 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) macro

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