Searched refs:IDirect3DBaseTexture8_AddRef (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d8.h552 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
570 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8.h550 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
568 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d8.h552 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
570 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d8.h551 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
569 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8.h552 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
570 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d8.h552 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) macro
570 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c1711 IDirect3DBaseTexture8_AddRef(*texture);

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