Searched refs:HeapAlloc (Results 1 - 25 of 91) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dstateblock.c47 object->pixelShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
51 object->changed.pixelShaderConstantsF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
55 object->vertexShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
59 object->changed.vertexShaderConstantsF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
63 object->contained_vs_consts_f = HeapAlloc(GetProcessHeap(), 0,
67 object->contained_ps_consts_f = HeapAlloc(GetProcessHeap(), 0,
H A Dwinoverride.h22 #define HeapAlloc VBoxHeapAlloc macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsampler.c76 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
H A Dview.c87 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
H A Dresource.c150 resource->heapMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size + RESOURCE_ALIGNMENT);
252 d = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d));
272 d->ptr.data = HeapAlloc(GetProcessHeap(), 0, data_size);
H A Dquery.c575 query->extendedData = HeapAlloc(GetProcessHeap(), 0, sizeof(struct wined3d_occlusion_query));
596 query->extendedData = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(struct wined3d_event_query));
637 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
H A Dvertexdeclaration.c190 declaration->elements = HeapAlloc(GetProcessHeap(), 0, sizeof(*declaration->elements) * element_count);
254 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
328 state.elements = HeapAlloc(GetProcessHeap(), 0, size * sizeof(*state.elements));
H A Dwined3d_main.c117 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, FIELD_OFFSET(struct wined3d, adapters[1]));
318 wined3d_settings.logo = HeapAlloc(GetProcessHeap(), 0, len);
482 if (!wndproc_table.entries) new_entries = HeapAlloc(GetProcessHeap(), 0, new_size * sizeof(*new_entries));
H A Dbuffer.c279 This->conversion_map = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
607 This->resource.heapMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->resource.size + RESOURCE_ALIGNMENT);
729 This->query = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This->query));
1023 data = HeapAlloc(GetProcessHeap(), 0, buffer->resource.size);
1452 buffer->maps = HeapAlloc(GetProcessHeap(), 0, sizeof(*buffer->maps));
1473 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1514 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1545 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dd3d9_main.c51 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
78 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
H A Dvertexdeclaration.c101 elements = HeapAlloc(GetProcessHeap(), 0, size * sizeof(D3DVERTEXELEMENT9));
348 *wined3d_elements = HeapAlloc(GetProcessHeap(), 0, count * sizeof(**wined3d_elements));
395 declaration->elements = HeapAlloc(GetProcessHeap(), 0, element_count * sizeof(*declaration->elements));
429 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_main.c53 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
H A Dshader.c71 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
H A Dswapchain.c194 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
H A Dvertexdeclaration.c283 *wined3d_elements = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * sizeof(**wined3d_elements));
357 declaration->elements = HeapAlloc(GetProcessHeap(), 0, declaration->elements_size);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dd3d8_main.c55 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D8Impl));
H A Dvertexshader.c120 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
H A Dvertexdeclaration.c339 *wined3d_elements = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * sizeof(WINED3DVERTEXELEMENT));
413 declaration->elements = HeapAlloc(GetProcessHeap(), 0, declaration->elements_size);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dd3d9_main.c48 IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
H A Dvertexdeclaration.c98 elements = HeapAlloc(GetProcessHeap(), 0, size * sizeof(D3DVERTEXELEMENT9));
349 *wined3d_elements = HeapAlloc(GetProcessHeap(), 0, count * sizeof(WINED3DVERTEXELEMENT));
396 declaration->elements = HeapAlloc(GetProcessHeap(), 0, element_count * sizeof(*declaration->elements));
H A Ddevice.c393 pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS));
503 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
836 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
874 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
987 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1025 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1066 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1105 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1139 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1172 object = HeapAlloc(GetProcessHea
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dresource.c85 resource->heapMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size + RESOURCE_ALIGNMENT);
175 data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*data));
193 data->ptr.data = HeapAlloc(GetProcessHeap(), 0, SizeOfData);
H A Dwined3d_main.c106 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
354 wined3d_settings.logo = HeapAlloc(GetProcessHeap(), 0, len);
481 if (!wndproc_table.entries) new_entries = HeapAlloc(GetProcessHeap(), 0, new_size * sizeof(*new_entries));
H A Dclipper.c201 obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*obj));
H A Dbuffer.c277 This->conversion_map = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
358 ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DWORD) * stride);
690 This->resource.heapMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->resource.size + RESOURCE_ALIGNMENT);
819 This->query = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This->query));
1083 data = HeapAlloc(GetProcessHeap(), 0, vertices * This->conversion_stride);
1132 data = HeapAlloc(GetProcessHeap(), 0, This->resource.size);
1546 buffer->maps = HeapAlloc(GetProcessHeap(), 0, sizeof(*buffer->maps));

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