Searched refs:GL_VIEWPORT (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c637 glGetIntegerv(GL_VIEWPORT, viewport);
H A Dwined3d_gl.h311 #define GL_VIEWPORT 0x0BA2 macro
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c1053 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
1143 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c800 diff_api.GetIntegerv(GL_VIEWPORT, &value[0]);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h546 #define GL_VIEWPORT 0x0BA2 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h544 #define GL_VIEWPORT 0x0BA2 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4667 #define GL_VIEWPORT 0x0BA2 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h311 #define GL_VIEWPORT 0x0BA2 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4991 #define GL_VIEWPORT 0x0BA2 macro

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