Searched refs:GL_VERTEX_ATTRIB_ARRAY10_NV (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_enable.c487 case GL_VERTEX_ATTRIB_ARRAY10_NV:
H A Dstate_client.c509 case GL_VERTEX_ATTRIB_ARRAY10_NV:
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4544 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4863 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h2666 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h2661 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/include/VBox/HostServices/
H A Dglext.h2381 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h4432 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h3802 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A macro

Completed in 1062 milliseconds