Searched refs:GL_UNSIGNED_IDENTITY_NV (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_regcombiner.c38 reg->rgb[i].aMapping = GL_UNSIGNED_IDENTITY_NV;
40 reg->rgb[i].cMapping = GL_UNSIGNED_IDENTITY_NV;
41 reg->rgb[i].dMapping = GL_UNSIGNED_IDENTITY_NV;
60 reg->alpha[i].aMapping = GL_UNSIGNED_IDENTITY_NV;
62 reg->alpha[i].cMapping = GL_UNSIGNED_IDENTITY_NV;
63 reg->alpha[i].dMapping = GL_UNSIGNED_IDENTITY_NV;
89 reg->aMapping = GL_UNSIGNED_IDENTITY_NV;
90 reg->bMapping = GL_UNSIGNED_IDENTITY_NV;
91 reg->cMapping = GL_UNSIGNED_IDENTITY_NV;
92 reg->dMapping = GL_UNSIGNED_IDENTITY_NV;
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dnvidia_texture_shader.c122 if (mapping == GL_UNSIGNED_INVERT_NV) return GL_UNSIGNED_IDENTITY_NV;
123 else if (mapping == GL_UNSIGNED_IDENTITY_NV) return GL_UNSIGNED_INVERT_NV;
133 else *mapping = GL_UNSIGNED_IDENTITY_NV; /* Clamp all values to positive ranges */
184 GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_ALPHA));
314 alpha_src, GL_UNSIGNED_IDENTITY_NV, GL_ALPHA));
H A Dstate.c684 * GL_VARIABLE_A_NV GL_FOG, GL_UNSIGNED_IDENTITY_NV GL_ALPHA
685 * GL_VARIABLE_B_NV GL_SPARE0_PLUS_SECONDARY_COLOR_NV GL_UNSIGNED_IDENTITY_NV GL_RGB
686 * GL_VARIABLE_C_NV GL_FOG GL_UNSIGNED_IDENTITY_NV GL_RGB
687 * GL_VARIABLE_D_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
688 * GL_VARIABLE_E_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
689 * GL_VARIABLE_F_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
690 * GL_VARIABLE_G_NV GL_SPARE0_NV GL_UNSIGNED_IDENTITY_NV GL_ALPHA
729 GL_EXTCALL(glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB));
752 GL_EXTCALL(glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB));
H A Dwined3d_gl.h3542 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dnvidia_texture_shader.c131 if (mapping == GL_UNSIGNED_INVERT_NV) return GL_UNSIGNED_IDENTITY_NV;
132 else if (mapping == GL_UNSIGNED_IDENTITY_NV) return GL_UNSIGNED_INVERT_NV;
142 else *mapping = GL_UNSIGNED_IDENTITY_NV; /* Clamp all values to positive ranges */
194 GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_ALPHA));
327 alpha_src, GL_UNSIGNED_IDENTITY_NV, GL_ALPHA));
H A Dstate.c686 * GL_VARIABLE_A_NV GL_FOG, GL_UNSIGNED_IDENTITY_NV GL_ALPHA
687 * GL_VARIABLE_B_NV GL_SPARE0_PLUS_SECONDARY_COLOR_NV GL_UNSIGNED_IDENTITY_NV GL_RGB
688 * GL_VARIABLE_C_NV GL_FOG GL_UNSIGNED_IDENTITY_NV GL_RGB
689 * GL_VARIABLE_D_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
690 * GL_VARIABLE_E_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
691 * GL_VARIABLE_F_NV GL_ZERO GL_UNSIGNED_IDENTITY_NV GL_RGB
692 * GL_VARIABLE_G_NV GL_SPARE0_NV GL_UNSIGNED_IDENTITY_NV GL_ALPHA
730 GL_EXTCALL(glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB));
749 GL_EXTCALL(glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB));
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4364 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h3551 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4687 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h2277 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h2272 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/include/VBox/HostServices/
H A Dglext.h1992 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h4044 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h3413 #define GL_UNSIGNED_IDENTITY_NV 0x8536 macro

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