Searched refs:GL_UNPACK_ALIGNMENT (Results 1 - 25 of 25) sorted by relevance

/vbox/src/VBox/HostServices/SharedOpenGL/unpacker/
H A Dunpack_drawpixels.c27 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
53 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
81 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
H A Dunpack_texture.c200 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
229 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
255 cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
/vbox/src/VBox/Additions/common/crOpenGL/
H A Dxfont.c26 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
162 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
172 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
243 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
H A Dglx.c2265 stub.spu->dispatch_table.GetIntegerv(GL_UNPACK_ALIGNMENT, &pUnpackState->alignment);
2275 stub.spu->dispatch_table.PixelStorei(GL_UNPACK_ALIGNMENT, pUnpackState->alignment);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.c148 DBGL_OP(GetIntegerv(GL_UNPACK_ALIGNMENT, &ua));
162 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, 1));
180 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, ua));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxDbgGl.c157 DBGL_OP(GetIntegerv(GL_UNPACK_ALIGNMENT, &ua));
171 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, 1));
189 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, ua));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.c148 DBGL_OP(GetIntegerv(GL_UNPACK_ALIGNMENT, &ua));
162 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, 1));
180 DBGL_OP(PixelStorei(GL_UNPACK_ALIGNMENT, ua));
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm.c502 dispatchTable->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
511 dispatchTable->PixelStorei(GL_UNPACK_ALIGNMENT, clientState->unpack.alignment);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_diff.c288 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
432 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, unpack.alignment);
H A Dstate_texdiff.c704 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
751 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
797 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
842 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
893 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
H A Dstate_client.c471 case GL_UNPACK_ALIGNMENT:
2309 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, to->unpack.alignment);
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_pixel.c209 APPLY_IF_NEQ(clientState->unpack, alignment, GL_UNPACK_ALIGNMENT);
225 RESTORE_IF_NEQ(clientState->unpack, alignment, GL_UNPACK_ALIGNMENT);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c657 gl->GetIntegerv(GL_UNPACK_ALIGNMENT, &ua);
671 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
689 gl->PixelStorei(GL_UNPACK_ALIGNMENT, ua);
1167 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp2978 VMSVGA3D_ASSERT_GL_CALL(glGetIntegerv(GL_UNPACK_ALIGNMENT, &pSave->iAlignment), pState, pContext);
3018 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1), pState, pContext);
3051 VMSVGA3D_ASSERT_GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, pSave->iAlignment), pState, pContext);
3300 VMSVGA3D_ASSERT_GL_CALL(glGetIntegerv(GL_UNPACK_ALIGNMENT, &pSave->iAlignment), pState, pContext);
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu.c1277 render_spu.self.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c1945 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment);
1946 checkGLcall("glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment);");
H A Dsurface.c2636 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
2643 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_ALIGNMENT, surface->resource.device->surface_alignment);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c1790 glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment);
1791 checkGLcall("glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment);");
H A Dwined3d_gl.h452 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1272 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
1595 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h631 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h629 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4333 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h452 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4650 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro

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