/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_gentextures.c | 73 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &th);
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H A D | server_getteximage.c | 40 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
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H A D | server_misc.c | 420 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h); 663 gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_HEIGHT, &dsth); 1029 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); 1173 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_HEIGHT, &dsth);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxDbgGl.c | 154 DBGL_OP(GetTexLevelParameteriv(texTarget, level, GL_TEXTURE_HEIGHT, &dsth)); 345 DBGL_OP(GetTexLevelParameteriv(pSurf->texture_target, iLevel, GL_TEXTURE_HEIGHT, &h));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxDbgGl.c | 163 DBGL_OP(GetTexLevelParameteriv(texTarget, level, GL_TEXTURE_HEIGHT, &dsth)); 376 DBGL_OP(GetTexLevelParameteriv(pSurf->texture_target, iLevel, GL_TEXTURE_HEIGHT, &h));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxDbgGl.c | 154 DBGL_OP(GetTexLevelParameteriv(texTarget, level, GL_TEXTURE_HEIGHT, &dsth)); 345 DBGL_OP(GetTexLevelParameteriv(pSurf->texture_target, iLevel, GL_TEXTURE_HEIGHT, &h));
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | dump.cpp | 424 pRec->pDispatch->GetTexLevelParameteriv(texTarget, hwTexLevel, GL_TEXTURE_HEIGHT, &height); 1493 pRec->pDispatch->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); 1548 pRec->pDispatch->GetTexLevelParameteriv(GL_TEXTURE_RECTANGLE_NV, 0, GL_TEXTURE_HEIGHT, &height);
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H A D | state_teximage.c | 845 diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &h); 1087 diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &h);
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H A D | state_texture.c | 2860 case GL_TEXTURE_HEIGHT: 2946 case GL_TEXTURE_HEIGHT:
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H A D | state_snapshot.c | 508 diff_api.GetTexLevelParameteriv(target, i, GL_TEXTURE_HEIGHT, &h);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | blitter.cpp | 1100 pBlitter->pDispatch->GetTexLevelParameteriv(pSrc->target, 0, GL_TEXTURE_HEIGHT, &height);
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 657 #define GL_TEXTURE_HEIGHT 0x1001 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 653 #define GL_TEXTURE_HEIGHT 0x1001 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 4097 #define GL_TEXTURE_HEIGHT 0x1001 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 564 #define GL_TEXTURE_HEIGHT 0x1001 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 564 #define GL_TEXTURE_HEIGHT 0x1001 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 4406 #define GL_TEXTURE_HEIGHT 0x1001 macro
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