/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 797 glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, &col[0]); 798 checkGLcall("glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color);"); 2064 glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_ADD); 2065 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE"); 2066 glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_PREVIOUS_EXT); 2067 checkGLcall("GL_TEXTURE_ENV, src0_target, src1"); 2068 glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_SRC_ALPHA); 2069 checkGLcall("GL_TEXTURE_ENV, opr0_target, opr1"); 2070 glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_ZERO); 2071 checkGLcall("GL_TEXTURE_ENV, src1_targe [all...] |
H A D | context.c | 1782 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); 1783 checkGLcall("glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);"); 2150 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2151 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);"); 2181 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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H A D | surface.c | 354 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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H A D | wined3d_gl.h | 550 #define GL_TEXTURE_ENV 0x2300 macro
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H A D | arb_program_shader.c | 6626 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 792 gl_info->gl_ops.gl.p_glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, &col[0]); 793 checkGLcall("glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color);"); 2187 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_ADD); 2188 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE"); 2189 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_PREVIOUS_EXT); 2190 checkGLcall("GL_TEXTURE_ENV, src0_target, src1"); 2191 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_SRC_ALPHA); 2192 checkGLcall("GL_TEXTURE_ENV, opr0_target, opr1"); 2193 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_ZERO); 2194 checkGLcall("GL_TEXTURE_ENV, src1_targe [all...] |
H A D | context.c | 1937 gl_info->gl_ops.gl.p_glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); 1938 checkGLcall("glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);"); 2193 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2194 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);"); 2222 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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H A D | arb_program_shader.c | 7131 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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H A D | surface.c | 427 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_texdiff.c | 384 diff_api.TexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, to->unit[i].envMode); 398 diff_api.TexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, (const GLfloat *) f); 404 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, to->unit[i].combineModeRGB); 410 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB, to->unit[i].combineModeA); 416 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, to->unit[i].combineSourceRGB[0]); 422 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, to->unit[i].combineSourceRGB[1]); 428 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB, to->unit[i].combineSourceRGB[2]); 434 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, to->unit[i].combineSourceA[0]); 440 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB, to->unit[i].combineSourceA[1]); 446 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_AR [all...] |
H A D | state_lists.c | 601 CRSTATE_SET_TEXENV_I(texture.unit[i].envMode, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE); 602 CRSTATE_SET_TEXENV_COLOR(texture.unit[i].envColor, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR); 603 CRSTATE_SET_TEXENV_I(texture.unit[i].combineModeRGB, GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB); 604 CRSTATE_SET_TEXENV_I(texture.unit[i].combineModeA, GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB); 605 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[0], GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB); 606 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[1], GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB); 607 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[2], GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB); 608 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[0], GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB); 609 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[1], GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB); 610 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[2], GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_AR [all...] |
H A D | state_texture.c | 1522 if (target != GL_TEXTURE_ENV) 1525 "glTexEnvfv: target != GL_TEXTURE_ENV: %d", target); 1829 if (target != GL_TEXTURE_ENV) 1832 "glGetTexEnvfv: target != GL_TEXTURE_ENV: %d", target); 2035 if (target != GL_TEXTURE_ENV) 2038 "glGetTexEnviv: target != GL_TEXTURE_ENV: %d", target);
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/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_misc.c | 527 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 641 #define GL_TEXTURE_ENV 0x2300 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 639 #define GL_TEXTURE_ENV 0x2300 macro
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/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlay.cpp | 1600 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 4483 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 4070 #define GL_TEXTURE_ENV 0x2300 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 550 #define GL_TEXTURE_ENV 0x2300 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 4378 #define GL_TEXTURE_ENV 0x2300 macro
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