Searched refs:GL_TEXTURE_ENV (Results 1 - 20 of 20) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c797 glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, &col[0]);
798 checkGLcall("glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color);");
2064 glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_ADD);
2065 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2066 glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_PREVIOUS_EXT);
2067 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2068 glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_SRC_ALPHA);
2069 checkGLcall("GL_TEXTURE_ENV, opr0_target, opr1");
2070 glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_ZERO);
2071 checkGLcall("GL_TEXTURE_ENV, src1_targe
[all...]
H A Dcontext.c1782 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
1783 checkGLcall("glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);");
2150 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2151 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);");
2181 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dsurface.c354 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dwined3d_gl.h550 #define GL_TEXTURE_ENV 0x2300 macro
H A Darb_program_shader.c6626 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c792 gl_info->gl_ops.gl.p_glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, &col[0]);
793 checkGLcall("glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color);");
2187 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_ADD);
2188 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2189 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_PREVIOUS_EXT);
2190 checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
2191 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_SRC_ALPHA);
2192 checkGLcall("GL_TEXTURE_ENV, opr0_target, opr1");
2193 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_ZERO);
2194 checkGLcall("GL_TEXTURE_ENV, src1_targe
[all...]
H A Dcontext.c1937 gl_info->gl_ops.gl.p_glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
1938 checkGLcall("glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);");
2193 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2194 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);");
2222 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Darb_program_shader.c7131 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dsurface.c427 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texdiff.c384 diff_api.TexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, to->unit[i].envMode);
398 diff_api.TexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, (const GLfloat *) f);
404 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, to->unit[i].combineModeRGB);
410 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB, to->unit[i].combineModeA);
416 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, to->unit[i].combineSourceRGB[0]);
422 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, to->unit[i].combineSourceRGB[1]);
428 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB, to->unit[i].combineSourceRGB[2]);
434 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, to->unit[i].combineSourceA[0]);
440 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB, to->unit[i].combineSourceA[1]);
446 diff_api.TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_AR
[all...]
H A Dstate_lists.c601 CRSTATE_SET_TEXENV_I(texture.unit[i].envMode, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE);
602 CRSTATE_SET_TEXENV_COLOR(texture.unit[i].envColor, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR);
603 CRSTATE_SET_TEXENV_I(texture.unit[i].combineModeRGB, GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB);
604 CRSTATE_SET_TEXENV_I(texture.unit[i].combineModeA, GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB);
605 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[0], GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB);
606 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[1], GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB);
607 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceRGB[2], GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB);
608 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[0], GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB);
609 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[1], GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB);
610 CRSTATE_SET_TEXENV_I(texture.unit[i].combineSourceA[2], GL_TEXTURE_ENV, GL_SOURCE2_ALPHA_AR
[all...]
H A Dstate_texture.c1522 if (target != GL_TEXTURE_ENV)
1525 "glTexEnvfv: target != GL_TEXTURE_ENV: %d", target);
1829 if (target != GL_TEXTURE_ENV)
1832 "glGetTexEnvfv: target != GL_TEXTURE_ENV: %d", target);
2035 if (target != GL_TEXTURE_ENV)
2038 "glGetTexEnviv: target != GL_TEXTURE_ENV: %d", target);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c527 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h641 #define GL_TEXTURE_ENV 0x2300 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h639 #define GL_TEXTURE_ENV 0x2300 macro
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1600 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4483 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4070 #define GL_TEXTURE_ENV 0x2300 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h550 #define GL_TEXTURE_ENV 0x2300 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4378 #define GL_TEXTURE_ENV 0x2300 macro

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