Searched refs:GL_TEXTURE_BINDING_1D (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c532 CRSTATE_SET_TEXTURE(texture.unit[i].currentTexture1D, GL_TEXTURE_BINDING_1D, GL_TEXTURE_1D);
H A Dstate_snapshot.c443 getEnum = GL_TEXTURE_BINDING_1D;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h729 #define GL_TEXTURE_BINDING_1D 0x8068 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h727 #define GL_TEXTURE_BINDING_1D 0x8068 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3936 #define GL_TEXTURE_BINDING_1D 0x8068 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h641 #define GL_TEXTURE_BINDING_1D 0x8068 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h641 #define GL_TEXTURE_BINDING_1D 0x8068 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4241 #define GL_TEXTURE_BINDING_1D 0x8068 macro

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