Searched refs:GL_STENCIL_TEST (Results 1 - 18 of 18) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_diff.c186 diff_api.Enable(GL_STENCIL_TEST);
241 diff_api.Disable(GL_STENCIL_TEST);
305 diff_api.Disable(GL_STENCIL_TEST);
330 diff_api.Enable(GL_STENCIL_TEST);
380 diff_api.Disable(GL_STENCIL_TEST);
427 diff_api.Enable(GL_STENCIL_TEST);
H A Dstate_enable.c209 case GL_STENCIL_TEST :
H A Dstate_stencil.c404 able[to->stencilTest](GL_STENCIL_TEST);
945 CRSTATE_CHECKGLERR(able[to->stencilTest](GL_STENCIL_TEST));
H A Dstate_lists.c363 CRSTATE_SET_ENABLED(stencil.stencilTest, GL_STENCIL_TEST);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c834 glDisable(GL_STENCIL_TEST);
835 checkGLcall("glDisable GL_STENCIL_TEST");
862 glEnable(GL_STENCIL_TEST);
863 checkGLcall("glEnable GL_STENCIL_TEST");
901 glEnable(GL_STENCIL_TEST);
902 checkGLcall("glEnable GL_STENCIL_TEST");
908 glDisable(GL_STENCIL_TEST);
909 checkGLcall("glDisable GL_STENCIL_TEST");
H A Dcontext.c2224 glDisable(GL_STENCIL_TEST);
2225 checkGLcall("glDisable GL_STENCIL_TEST");
H A Dsurface.c4663 glDisable(GL_STENCIL_TEST);
H A Dwined3d_gl.h533 #define GL_STENCIL_TEST 0x0B90 macro
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c520 gl->Disable(GL_STENCIL_TEST);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c2265 gl_info->gl_ops.gl.p_glDisable(GL_STENCIL_TEST);
2266 checkGLcall("glDisable GL_STENCIL_TEST");
H A Dstate.c857 gl_info->gl_ops.gl.p_glDisable(GL_STENCIL_TEST);
858 checkGLcall("glDisable GL_STENCIL_TEST");
886 gl_info->gl_ops.gl.p_glEnable(GL_STENCIL_TEST);
887 checkGLcall("glEnable GL_STENCIL_TEST");
925 gl_info->gl_ops.gl.p_glEnable(GL_STENCIL_TEST);
926 checkGLcall("glEnable GL_STENCIL_TEST");
934 gl_info->gl_ops.gl.p_glDisable(GL_STENCIL_TEST);
935 checkGLcall("glDisable GL_STENCIL_TEST");
H A Dsurface.c5887 gl_info->gl_ops.gl.p_glDisable(GL_STENCIL_TEST);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp3975 glDisable(GL_STENCIL_TEST);
5381 enableCap = GL_STENCIL_TEST;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h448 #define GL_STENCIL_TEST 0x0B90 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h446 #define GL_STENCIL_TEST 0x0B90 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3748 #define GL_STENCIL_TEST 0x0B90 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h533 #define GL_STENCIL_TEST 0x0B90 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4053 #define GL_STENCIL_TEST 0x0B90 macro

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