Searched refs:GL_STENCIL_INDEX8_EXT (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Ddrirenderbuffer.c48 * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now).
68 format == GL_STENCIL_INDEX8_EXT);
123 ASSERT(format == GL_STENCIL_INDEX8_EXT);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3740 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h3075 #define GL_STENCIL_INDEX8_EXT 0x8d48 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h3066 #define GL_STENCIL_INDEX8_EXT 0x8d48 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4045 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h3332 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h3327 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/include/VBox/HostServices/
H A Dglext.h3047 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h5127 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h4469 #define GL_STENCIL_INDEX8_EXT 0x8D48 macro

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