Searched refs:GL_SRC_ALPHA_SATURATE (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_buffer.c187 case GL_SRC_ALPHA_SATURATE:
281 case GL_SRC_ALPHA_SATURATE:
306 case GL_SRC_ALPHA_SATURATE:
333 case GL_SRC_ALPHA_SATURATE:
360 case GL_SRC_ALPHA_SATURATE:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c300 dstBlend = GL_SRC_ALPHA_SATURATE;
332 case WINED3DBLEND_SRCALPHASAT : srcBlend = GL_SRC_ALPHA_SATURATE; break;
398 dstBlend = GL_SRC_ALPHA_SATURATE;
429 case WINED3DBLEND_SRCALPHASAT : srcBlendAlpha = GL_SRC_ALPHA_SATURATE; break;
H A Dwined3d_gl.h154 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h383 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h381 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4852 return GL_SRC_ALPHA_SATURATE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3682 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h154 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3970 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c384 return GL_SRC_ALPHA_SATURATE;

Completed in 252 milliseconds