Searched refs:GL_SHADING_LANGUAGE_VERSION (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_getstring.c174 case GL_SHADING_LANGUAGE_VERSION:
179 GetString(GL_SHADING_LANGUAGE_VERSION, gpszShadingVersion);
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu.c1824 else if (pname == GL_SHADING_LANGUAGE_VERSION)
1825 return render_spu.ws.glGetString(GL_SHADING_LANGUAGE_VERSION);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp1454 glGetString(GL_SHADING_LANGUAGE_VERSION)));
1480 glGetString(GL_SHADING_LANGUAGE_VERSION)));
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3579 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h898 #define GL_SHADING_LANGUAGE_VERSION 0x8b8c macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h898 #define GL_SHADING_LANGUAGE_VERSION 0x8b8c macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3857 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h446 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h446 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/include/VBox/HostServices/
H A Dglext.h446 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h450 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h458 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro

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