Searched refs:GL_SHADE_MODEL (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c640 CRSTATE_SET_ENUM(lighting.shadeModel, GL_SHADE_MODEL);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h336 #define GL_SHADE_MODEL 0x0B54 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h334 #define GL_SHADE_MODEL 0x0B54 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3578 #define GL_SHADE_MODEL 0x0B54 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h366 #define GL_SHADE_MODEL 0x0B54 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h366 #define GL_SHADE_MODEL 0x0B54 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3856 #define GL_SHADE_MODEL 0x0B54 macro

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