Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_glsl.c566 diff_api.GetShaderiv(pShader->hwid, GL_SHADER_SOURCE_LENGTH, &sLen);
H A Dstate_snapshot.c1068 diff_api.GetShaderiv(pShader->hwid, GL_SHADER_SOURCE_LENGTH, &sLen);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3569 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h894 #define GL_SHADER_SOURCE_LENGTH 0x8b88 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h894 #define GL_SHADER_SOURCE_LENGTH 0x8b88 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3847 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h442 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h442 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/include/VBox/HostServices/
H A Dglext.h442 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h446 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h454 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro

Completed in 444 milliseconds