Searched refs:GL_RG16I (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3304 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2570 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h2561 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3571 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h1252 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h1247 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h709 /* reuse GL_RG16I */
2098 #define GL_RG16I 0x8239 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h725 /* reuse GL_RG16I */
1836 #define GL_RG16I 0x8239 macro

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