Searched refs:GL_REPLACE (Results 1 - 19 of 19) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_stencil.c196 case GL_REPLACE:
214 case GL_REPLACE:
232 case GL_REPLACE:
H A Dstate_texture.c1537 e != GL_REPLACE &&
1566 (e == GL_REPLACE ||
1591 (e == GL_REPLACE ||
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c2193 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2194 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);");
2222 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dstate.c821 return GL_REPLACE;
2188 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2648 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2649 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2658 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2659 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2668 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2669 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
H A Darb_program_shader.c7131 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dsurface.c427 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c2150 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2151 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);");
2181 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dstate.c2065 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2521 glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2522 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2531 glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2532 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
2541 glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_REPLACE);
2542 checkGLcall("GL_TEXTURE_ENV, comb_target, GL_REPLACE");
H A Dutils.c2270 case WINED3DSTENCILOP_REPLACE : return GL_REPLACE;
H A Dsurface.c354 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
H A Dwined3d_gl.h545 #define GL_REPLACE 0x1E01 macro
H A Darb_program_shader.c6626 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c527 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h459 #define GL_REPLACE 0x1E01 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h457 #define GL_REPLACE 0x1E01 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4918 return GL_REPLACE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3273 #define GL_REPLACE 0x1E01 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h545 #define GL_REPLACE 0x1E01 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3539 #define GL_REPLACE 0x1E01 macro

Completed in 435 milliseconds