/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | context.c | 122 gl_info->fbo_ops.glFramebufferRenderbuffer(fbo_target, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rb); 128 gl_info->fbo_ops.glFramebufferRenderbuffer(fbo_target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rb); 242 GL_RENDERBUFFER, surface->rb_multisample); 249 GL_RENDERBUFFER, surface->rb_resolved);
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H A D | utils.c | 1156 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, rb); 1157 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 16, 16); 1158 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rb); 1159 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rb); 1237 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); 1238 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
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H A D | surface.c | 3076 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); 3077 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, 4774 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, surface->rb_multisample); 4775 gl_info->fbo_ops.glRenderbufferStorageMultisample(GL_RENDERBUFFER, surface->resource.multisample_type, 4785 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, surface->rb_resolved); 4786 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, surface->resource.format->glInternal,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 1035 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, rb); 1036 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 16, 16); 1037 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rb); 1038 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rb); 1054 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); 1055 gl_info->fbo_ops.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
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H A D | surface.c | 1119 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); 1120 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, 4772 gl_info->fbo_ops.glBindRenderbuffer(GL_RENDERBUFFER, device->depth_blt_rb); 4774 gl_info->fbo_ops.glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 4783 GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, device->depth_blt_rb);
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H A D | context.c | 214 GL_RENDERBUFFER, depth_stencil->current_renderbuffer->id); 221 GL_RENDERBUFFER, depth_stencil->current_renderbuffer->id);
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H A D | wined3d_gl.h | 2044 #define GL_RENDERBUFFER 0x8d41 macro
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 5798 pState->ext.glFramebufferRenderbuffer(GL_FRAMEBUFFER, (type == SVGA3D_RT_DEPTH) ? GL_DEPTH_ATTACHMENT : GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 5839 pState->ext.glBindRenderbuffer(GL_RENDERBUFFER, pRenderTarget->oglId.renderbuffer); 5842 pState->ext.glRenderbufferStorage(GL_RENDERBUFFER, 5849 pState->ext.glBindRenderbuffer(GL_RENDERBUFFER, OPENGL_INVALID_ID); 5863 pState->ext.glBindRenderbuffer(GL_RENDERBUFFER, pRenderTarget->oglId.renderbuffer); 5876 GL_RENDERBUFFER, pRenderTarget->oglId.renderbuffer);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 3228 #define GL_RENDERBUFFER 0x8D41 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 2049 #define GL_RENDERBUFFER 0x8d41 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 3492 #define GL_RENDERBUFFER 0x8D41 macro
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/vbox/src/VBox/GuestHost/OpenGL/include/GL/ |
H A D | glext.h | 1159 #define GL_RENDERBUFFER 0x8D41 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | glext.h | 1154 #define GL_RENDERBUFFER 0x8D41 macro
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/vbox/src/VBox/Devices/Graphics/vmsvga_glext/ |
H A D | glext.h | 658 /* reuse GL_RENDERBUFFER */ 1999 #define GL_RENDERBUFFER 0x8D41 macro 2831 /* reuse GL_RENDERBUFFER */
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | glext.h | 674 /* reuse GL_RENDERBUFFER */ 1734 #define GL_RENDERBUFFER 0x8D41 macro
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