Searched refs:GL_REG_0_ATI (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dati_fragment_shader.c128 case GL_REG_0_ATI: return "GL_REG_0_ATI";
282 /* Note that using GL_REG_0_ATI for the passed on register is safe because
287 ret = stage ? GL_REG_0_ATI : GL_PRIMARY_COLOR;
291 ret = GL_REG_0_ATI + stage;
374 /* Search for a free texture register. We have 6 registers available. GL_REG_0_ATI is already used
379 return GL_REG_0_ATI + i;
421 GL_EXTCALL(glSampleMapATI(GL_REG_0_ATI + stage,
433 GL_EXTCALL(glPassTexCoordATI(GL_REG_0_ATI + stage + 1,
464 wrap_op3(gl_info, GL_DOT2_ADD_ATI, GL_REG_0_ATI
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dati_fragment_shader.c127 case GL_REG_0_ATI: return "GL_REG_0_ATI";
281 /* Note that using GL_REG_0_ATI for the passed on register is safe because
289 ret = GL_REG_0_ATI;
294 ret = GL_REG_0_ATI + stage;
377 /* Search for a free texture register. We have 6 registers available. GL_REG_0_ATI is already used
382 return GL_REG_0_ATI + i;
422 GL_EXTCALL(glSampleMapATI(GL_REG_0_ATI + stage,
434 GL_EXTCALL(glPassTexCoordATI(GL_REG_0_ATI + stage + 1,
463 wrap_op3(gl_info, GL_DOT2_ADD_ATI, GL_REG_0_ATI
[all...]
H A Dwined3d_gl.h2890 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3181 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2899 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3445 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h2753 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h2748 #define GL_REG_0_ATI 0x8921 macro
/vbox/include/VBox/HostServices/
H A Dglext.h2468 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h4519 #define GL_REG_0_ATI 0x8921 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h3889 #define GL_REG_0_ATI 0x8921 macro

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