Searched refs:GL_RCUSAGE_TEXTURE_CLEAR_CR (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dchromium.h721 #define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h188 #define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A macro
H A Dwined3d_private.h2172 pglChromiumParameteriCR(GL_RCUSAGE_TEXTURE_CLEAR_CR, _t); \
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_misc.c528 case GL_RCUSAGE_TEXTURE_CLEAR_CR:
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_misc.c324 case GL_RCUSAGE_TEXTURE_CLEAR_CR:
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2228 if (VBOXSHRC_IS_SHARED(_o)) GL_EXTCALL(glChromiumParameteriCR(GL_RCUSAGE_TEXTURE_CLEAR_CR, _t)); \
H A Dwined3d_gl.h3827 #define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h2193 if (VBOXSHRC_IS_SHARED(_o)) GL_EXTCALL(glChromiumParameteriCR(GL_RCUSAGE_TEXTURE_CLEAR_CR, _t)); \
H A Dwined3d_gl.h3818 #define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A macro

Completed in 137 milliseconds