Searched refs:GL_R16UI (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3110 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2565 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h2556 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3367 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h1247 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h1242 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h704 /* reuse GL_R16UI */
2093 #define GL_R16UI 0x8234 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h720 /* reuse GL_R16UI */
1831 #define GL_R16UI 0x8234 macro

Completed in 623 milliseconds