Searched refs:GL_PROGRAM_STRING_NV (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_program.c553 if (pname != GL_PROGRAM_STRING_NV) {
600 if (pname != GL_PROGRAM_STRING_NV) {
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h3017 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3270 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h2628 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h2623 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/include/VBox/HostServices/
H A Dglext.h2343 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h4394 #define GL_PROGRAM_STRING_NV 0x8628 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h3764 #define GL_PROGRAM_STRING_NV 0x8628 macro

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