Searched refs:GL_PRIMARY_COLOR (Results 1 - 15 of 15) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 146 case GL_PRIMARY_COLOR: return "GL_PRIMARY_COLOR"; 278 ret = GL_PRIMARY_COLOR; 287 ret = stage ? GL_REG_0_ATI : GL_PRIMARY_COLOR; 539 GL_PRIMARY_COLOR, GL_NONE, GL_NONE); 541 GL_PRIMARY_COLOR, GL_NONE, GL_NONE); 717 GL_PRIMARY_COLOR, GL_NONE, GL_NONE);
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H A D | state.c | 2411 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src1_target, GL_PRIMARY_COLOR); 2412 checkGLcall("GL_TEXTURE_ENV, src1_target, GL_PRIMARY_COLOR"); 2419 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src3_target, GL_PRIMARY_COLOR); 2420 checkGLcall("GL_TEXTURE_ENV, src3_target, GL_PRIMARY_COLOR"); 2792 gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, src2_target, GL_PRIMARY_COLOR); 2793 checkGLcall("GL_TEXTURE_ENV, src2_target, GL_PRIMARY_COLOR");
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 145 case GL_PRIMARY_COLOR: return "GL_PRIMARY_COLOR"; 277 ret = GL_PRIMARY_COLOR; 287 ret = GL_PRIMARY_COLOR; 535 GL_PRIMARY_COLOR, GL_NONE, GL_NONE); 537 GL_PRIMARY_COLOR, GL_NONE, GL_NONE); 694 GL_PRIMARY_COLOR, GL_NONE, GL_NONE);
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H A D | state.c | 2284 glTexEnvi(GL_TEXTURE_ENV, src1_target, useext(GL_PRIMARY_COLOR)); 2285 checkGLcall("GL_TEXTURE_ENV, src1_target, useext(GL_PRIMARY_COLOR)"); 2292 glTexEnvi(GL_TEXTURE_ENV, src3_target, useext(GL_PRIMARY_COLOR)); 2293 checkGLcall("GL_TEXTURE_ENV, src3_target, useext(GL_PRIMARY_COLOR)"); 2665 glTexEnvi(GL_TEXTURE_ENV, src2_target, useext(GL_PRIMARY_COLOR)); 2666 checkGLcall("GL_TEXTURE_ENV, src2_target, GL_PRIMARY_COLOR");
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H A D | wined3d_gl.h | 776 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 1845 #define GL_PRIMARY_COLOR 0x8577 macro
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H A D | glext.h | 278 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 1875 #define GL_PRIMARY_COLOR 0x8577 macro
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H A D | glext.h | 268 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 2956 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 776 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 3206 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/GuestHost/OpenGL/include/GL/ |
H A D | glext.h | 268 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/include/VBox/HostServices/ |
H A D | glext.h | 268 #define GL_PRIMARY_COLOR 0x8577 macro
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/vbox/src/VBox/Devices/Graphics/vmsvga_glext/ |
H A D | glext.h | 276 #define GL_PRIMARY_COLOR 0x8577 macro 6103 /* reuse GL_PRIMARY_COLOR */
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